Best Experienced in VR with Hand Tracking and Sound

Made with Needle Engine. Learn More.

How to play

~~~ Best Experienced in VR with Hand Tracking and Sound ~~~

In VR (Quest 2, Quest Pro, ...)

Make sure you have Hand Tracking enabled.
Turn it on in "Settings > Experimental Features > Hand Tracking". You may have to restart your Meta Browser.

Start the experience with the VR button at the top.

In AR (Quest 2 + Quest Pro with Passthrough)

Make sure you have Hand Tracking enabled.
Turn it on in "Settings > Experimental Features > Hand Tracking". You may have to restart your Meta Browser.

Start the experience with the AR button at the top.

In AR (phones)

Use any WebXR-capable smart phone and browser on Android.

On iOS, you can use Mozilla's WebXR Viewer app to experience AR.

Start the experience with the AR button at the top.

On Screens (desktop, phone)

Rotate the camera with your left mouse button.

Zoom with the mouse wheel.

Focus on objects with double-click or middle mouse click.

Pan with the right mouse button.

Drag objects around with your left mouse button.

Info

Made with Needle Engine.

This page was authored in Unity and exported to three.js using tools and technologies by 🌵 needle.

There are a lot of open technologies involved: 3D models are in glTF format, the render engine is three.js, VR and AR are using WebXR.

Follow us on Twitter for more! @NeedleTools • @marcel_wiessler • @hybridherbst

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